Package-level declarations
Inherited functions
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suspend fun GameLiftStreamsClient.waitUntilApplicationDeleted(block: GetApplicationRequest.Builder.() -> Unit): Outcome<GetApplicationResponse>
suspend fun GameLiftStreamsClient.waitUntilApplicationDeleted(request: GetApplicationRequest, retryStrategy: RetryStrategy? = null): Outcome<GetApplicationResponse>
Waits until an application is deleted
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suspend fun GameLiftStreamsClient.waitUntilApplicationReady(block: GetApplicationRequest.Builder.() -> Unit): Outcome<GetApplicationResponse>
suspend fun GameLiftStreamsClient.waitUntilApplicationReady(request: GetApplicationRequest, retryStrategy: RetryStrategy? = null): Outcome<GetApplicationResponse>
Waits until an application is ready
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suspend fun GameLiftStreamsClient.waitUntilStreamGroupActive(block: GetStreamGroupRequest.Builder.() -> Unit): Outcome<GetStreamGroupResponse>
suspend fun GameLiftStreamsClient.waitUntilStreamGroupActive(request: GetStreamGroupRequest, retryStrategy: RetryStrategy? = null): Outcome<GetStreamGroupResponse>
Waits until a stream group is active
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suspend fun GameLiftStreamsClient.waitUntilStreamGroupDeleted(block: GetStreamGroupRequest.Builder.() -> Unit): Outcome<GetStreamGroupResponse>
suspend fun GameLiftStreamsClient.waitUntilStreamGroupDeleted(request: GetStreamGroupRequest, retryStrategy: RetryStrategy? = null): Outcome<GetStreamGroupResponse>
Waits until a stream group is deleted
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suspend fun GameLiftStreamsClient.waitUntilStreamSessionActive(block: GetStreamSessionRequest.Builder.() -> Unit): Outcome<GetStreamSessionResponse>
suspend fun GameLiftStreamsClient.waitUntilStreamSessionActive(request: GetStreamSessionRequest, retryStrategy: RetryStrategy? = null): Outcome<GetStreamSessionResponse>
Waits until a stream session is active