Interface PlayerGatewayConfiguration.Builder

  • Method Details

    • gameServerIpProtocolSupported

      PlayerGatewayConfiguration.Builder gameServerIpProtocolSupported(String gameServerIpProtocolSupported)

      The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.

      Parameters:
      gameServerIpProtocolSupported - The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • gameServerIpProtocolSupported

      PlayerGatewayConfiguration.Builder gameServerIpProtocolSupported(GameServerIpProtocolSupported gameServerIpProtocolSupported)

      The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.

      Parameters:
      gameServerIpProtocolSupported - The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also: