Condition

class Condition

A leaf node condition which can be used to specify a ProficiencyName, ProficiencyValue and ProficiencyLimit.

Types

Link copied to clipboard
class Builder
Link copied to clipboard
object Companion

Properties

Link copied to clipboard

A leaf node condition which can be used to specify a numeric condition.

Link copied to clipboard

A leaf node condition which can be used to specify a string condition.

Functions

Link copied to clipboard
inline fun copy(block: Condition.Builder.() -> Unit = {}): Condition
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toString(): String