Interface PutScalingPolicyRequest.Builder
- All Superinterfaces:
AwsRequest.Builder
,Buildable
,CopyableBuilder<PutScalingPolicyRequest.Builder,
,PutScalingPolicyRequest> GameLiftRequest.Builder
,SdkBuilder<PutScalingPolicyRequest.Builder,
,PutScalingPolicyRequest> SdkPojo
,SdkRequest.Builder
- Enclosing class:
PutScalingPolicyRequest
-
Method Summary
Modifier and TypeMethodDescriptioncomparisonOperator
(String comparisonOperator) Comparison operator to use when measuring the metric against the threshold value.comparisonOperator
(ComparisonOperatorType comparisonOperator) Comparison operator to use when measuring the metric against the threshold value.evaluationPeriods
(Integer evaluationPeriods) Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.A unique identifier for the fleet to apply this policy to.metricName
(String metricName) Name of the Amazon GameLift Servers-defined metric that is used to trigger a scaling adjustment.metricName
(MetricName metricName) Name of the Amazon GameLift Servers-defined metric that is used to trigger a scaling adjustment.A descriptive label that is associated with a fleet's scaling policy.overrideConfiguration
(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) Add an optional request override configuration.overrideConfiguration
(AwsRequestOverrideConfiguration overrideConfiguration) Add an optional request override configuration.policyType
(String policyType) The type of scaling policy to create.policyType
(PolicyType policyType) The type of scaling policy to create.scalingAdjustment
(Integer scalingAdjustment) Amount of adjustment to make, based on the scaling adjustment type.scalingAdjustmentType
(String scalingAdjustmentType) The type of adjustment to make to a fleet's instance count:scalingAdjustmentType
(ScalingAdjustmentType scalingAdjustmentType) The type of adjustment to make to a fleet's instance count:default PutScalingPolicyRequest.Builder
targetConfiguration
(Consumer<TargetConfiguration.Builder> targetConfiguration) An object that contains settings for a target-based scaling policy.targetConfiguration
(TargetConfiguration targetConfiguration) An object that contains settings for a target-based scaling policy.Metric value used to trigger a scaling event.Methods inherited from interface software.amazon.awssdk.awscore.AwsRequest.Builder
overrideConfiguration
Methods inherited from interface software.amazon.awssdk.utils.builder.CopyableBuilder
copy
Methods inherited from interface software.amazon.awssdk.services.gamelift.model.GameLiftRequest.Builder
build
Methods inherited from interface software.amazon.awssdk.utils.builder.SdkBuilder
applyMutation, build
Methods inherited from interface software.amazon.awssdk.core.SdkPojo
equalsBySdkFields, sdkFieldNameToField, sdkFields
-
Method Details
-
name
A descriptive label that is associated with a fleet's scaling policy. Policy names do not need to be unique. A fleet can have only one scaling policy with the same name.
- Parameters:
name
- A descriptive label that is associated with a fleet's scaling policy. Policy names do not need to be unique. A fleet can have only one scaling policy with the same name.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
fleetId
A unique identifier for the fleet to apply this policy to. You can use either the fleet ID or ARN value. The fleet cannot be in any of the following statuses: ERROR or DELETING.
- Parameters:
fleetId
- A unique identifier for the fleet to apply this policy to. You can use either the fleet ID or ARN value. The fleet cannot be in any of the following statuses: ERROR or DELETING.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
scalingAdjustment
Amount of adjustment to make, based on the scaling adjustment type.
- Parameters:
scalingAdjustment
- Amount of adjustment to make, based on the scaling adjustment type.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
scalingAdjustmentType
The type of adjustment to make to a fleet's instance count:
-
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
-
ExactCapacity -- set the instance count to the scaling adjustment value.
-
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of "-10" scales the fleet down by 10%.
- Parameters:
scalingAdjustmentType
- The type of adjustment to make to a fleet's instance count:-
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
-
ExactCapacity -- set the instance count to the scaling adjustment value.
-
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of "-10" scales the fleet down by 10%.
-
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
-
scalingAdjustmentType
The type of adjustment to make to a fleet's instance count:
-
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
-
ExactCapacity -- set the instance count to the scaling adjustment value.
-
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of "-10" scales the fleet down by 10%.
- Parameters:
scalingAdjustmentType
- The type of adjustment to make to a fleet's instance count:-
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
-
ExactCapacity -- set the instance count to the scaling adjustment value.
-
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of "-10" scales the fleet down by 10%.
-
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
-
threshold
Metric value used to trigger a scaling event.
- Parameters:
threshold
- Metric value used to trigger a scaling event.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
comparisonOperator
Comparison operator to use when measuring the metric against the threshold value.
- Parameters:
comparisonOperator
- Comparison operator to use when measuring the metric against the threshold value.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
comparisonOperator
Comparison operator to use when measuring the metric against the threshold value.
- Parameters:
comparisonOperator
- Comparison operator to use when measuring the metric against the threshold value.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
evaluationPeriods
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
- Parameters:
evaluationPeriods
- Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
metricName
Name of the Amazon GameLift Servers-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift Servers with Amazon CloudWatch.
-
ActivatingGameSessions -- Game sessions in the process of being created.
-
ActiveGameSessions -- Game sessions that are currently running.
-
ActiveInstances -- Fleet instances that are currently running at least one game session.
-
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
-
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
-
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
-
IdleInstances -- Active instances that are currently hosting zero game sessions.
-
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
-
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
-
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
-
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
- Parameters:
metricName
- Name of the Amazon GameLift Servers-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift Servers with Amazon CloudWatch.-
ActivatingGameSessions -- Game sessions in the process of being created.
-
ActiveGameSessions -- Game sessions that are currently running.
-
ActiveInstances -- Fleet instances that are currently running at least one game session.
-
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
-
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
-
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
-
IdleInstances -- Active instances that are currently hosting zero game sessions.
-
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
-
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
-
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
-
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
-
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
-
metricName
Name of the Amazon GameLift Servers-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift Servers with Amazon CloudWatch.
-
ActivatingGameSessions -- Game sessions in the process of being created.
-
ActiveGameSessions -- Game sessions that are currently running.
-
ActiveInstances -- Fleet instances that are currently running at least one game session.
-
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
-
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
-
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
-
IdleInstances -- Active instances that are currently hosting zero game sessions.
-
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
-
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
-
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
-
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
- Parameters:
metricName
- Name of the Amazon GameLift Servers-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift Servers with Amazon CloudWatch.-
ActivatingGameSessions -- Game sessions in the process of being created.
-
ActiveGameSessions -- Game sessions that are currently running.
-
ActiveInstances -- Fleet instances that are currently running at least one game session.
-
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
-
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
-
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
-
IdleInstances -- Active instances that are currently hosting zero game sessions.
-
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
-
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
-
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
-
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
-
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
-
policyType
The type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.
- Parameters:
policyType
- The type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
policyType
The type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.
- Parameters:
policyType
- The type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
targetConfiguration
An object that contains settings for a target-based scaling policy.
- Parameters:
targetConfiguration
- An object that contains settings for a target-based scaling policy.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
targetConfiguration
default PutScalingPolicyRequest.Builder targetConfiguration(Consumer<TargetConfiguration.Builder> targetConfiguration) An object that contains settings for a target-based scaling policy.
This is a convenience method that creates an instance of theTargetConfiguration.Builder
avoiding the need to create one manually viaTargetConfiguration.builder()
.When the
Consumer
completes,SdkBuilder.build()
is called immediately and its result is passed totargetConfiguration(TargetConfiguration)
.- Parameters:
targetConfiguration
- a consumer that will call methods onTargetConfiguration.Builder
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
-
overrideConfiguration
PutScalingPolicyRequest.Builder overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) Description copied from interface:AwsRequest.Builder
Add an optional request override configuration.- Specified by:
overrideConfiguration
in interfaceAwsRequest.Builder
- Parameters:
overrideConfiguration
- The override configuration.- Returns:
- This object for method chaining.
-
overrideConfiguration
PutScalingPolicyRequest.Builder overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) Description copied from interface:AwsRequest.Builder
Add an optional request override configuration.- Specified by:
overrideConfiguration
in interfaceAwsRequest.Builder
- Parameters:
builderConsumer
- AConsumer
to which an emptyAwsRequestOverrideConfiguration.Builder
will be given.- Returns:
- This object for method chaining.
-