Interface PriorityConfiguration.Builder

  • Method Details

    • priorityOrderWithStrings

      PriorityConfiguration.Builder priorityOrderWithStrings(Collection<String> priorityOrder)

      A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Parameters:
      priorityOrder - A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • priorityOrderWithStrings

      PriorityConfiguration.Builder priorityOrderWithStrings(String... priorityOrder)

      A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Parameters:
      priorityOrder - A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • priorityOrder

      PriorityConfiguration.Builder priorityOrder(Collection<PriorityType> priorityOrder)

      A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Parameters:
      priorityOrder - A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • priorityOrder

      PriorityConfiguration.Builder priorityOrder(PriorityType... priorityOrder)

      A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Parameters:
      priorityOrder - A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

      • LATENCY -- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request.

      • COST -- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand).

      • DESTINATION -- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration.

      • LOCATION -- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined in LocationOrder.

      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • locationOrder

      PriorityConfiguration.Builder locationOrder(Collection<String> locationOrder)

      The prioritization order to use for fleet locations, when the PriorityOrder property includes LOCATION. Locations can include Amazon Web Services Region codes (such as us-west-2 ), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.

      Parameters:
      locationOrder - The prioritization order to use for fleet locations, when the PriorityOrder property includes LOCATION. Locations can include Amazon Web Services Region codes (such as us-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • locationOrder

      PriorityConfiguration.Builder locationOrder(String... locationOrder)

      The prioritization order to use for fleet locations, when the PriorityOrder property includes LOCATION. Locations can include Amazon Web Services Region codes (such as us-west-2 ), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.

      Parameters:
      locationOrder - The prioritization order to use for fleet locations, when the PriorityOrder property includes LOCATION. Locations can include Amazon Web Services Region codes (such as us-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.
      Returns:
      Returns a reference to this object so that method calls can be chained together.