Class GameSessionCreationLimitPolicy
- All Implemented Interfaces:
Serializable
,SdkPojo
,ToCopyableBuilder<GameSessionCreationLimitPolicy.Builder,
GameSessionCreationLimitPolicy>
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a
CreateGameSession
request, Amazon GameLift Servers checks that the player (identified by
CreatorId
) has created fewer than game session limit in the specified time period.
- See Also:
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Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptionbuilder()
final boolean
final boolean
equalsBySdkFields
(Object obj) Indicates whether some other object is "equal to" this one by SDK fields.final <T> Optional
<T> getValueForField
(String fieldName, Class<T> clazz) final int
hashCode()
final Integer
A policy that puts limits on the number of game sessions that a player can create within a specified span of time.final Integer
The time span used in evaluating the resource creation limit policy.static Class
<? extends GameSessionCreationLimitPolicy.Builder> Take this object and create a builder that contains all of the current property values of this object.final String
toString()
Returns a string representation of this object.Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Details
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newGameSessionsPerCreator
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy evaluates when a player tries to create a new game session. On receiving a
CreateGameSession
request, Amazon GameLift Servers checks that the player (identified byCreatorId
) has created fewer than game session limit in the specified time period.- Returns:
- A policy that puts limits on the number of game sessions that a player can create within a specified span
of time. With this policy, you can control players' ability to consume available resources.
The policy evaluates when a player tries to create a new game session. On receiving a
CreateGameSession
request, Amazon GameLift Servers checks that the player (identified byCreatorId
) has created fewer than game session limit in the specified time period.
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policyPeriodInMinutes
The time span used in evaluating the resource creation limit policy.
- Returns:
- The time span used in evaluating the resource creation limit policy.
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toBuilder
Description copied from interface:ToCopyableBuilder
Take this object and create a builder that contains all of the current property values of this object.- Specified by:
toBuilder
in interfaceToCopyableBuilder<GameSessionCreationLimitPolicy.Builder,
GameSessionCreationLimitPolicy> - Returns:
- a builder for type T
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builder
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serializableBuilderClass
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hashCode
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equals
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equalsBySdkFields
Description copied from interface:SdkPojo
Indicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in anSdkPojo
class, and is generated based on a service model.If an
SdkPojo
class does not have any inherited fields,equalsBySdkFields
andequals
are essentially the same.- Specified by:
equalsBySdkFields
in interfaceSdkPojo
- Parameters:
obj
- the object to be compared with- Returns:
- true if the other object equals to this object by sdk fields, false otherwise.
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toString
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getValueForField
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sdkFields
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sdkFieldNameToField
- Specified by:
sdkFieldNameToField
in interfaceSdkPojo
- Returns:
- The mapping between the field name and its corresponding field.
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