Interface Compute.Builder

All Superinterfaces:
Buildable, CopyableBuilder<Compute.Builder,Compute>, SdkBuilder<Compute.Builder,Compute>, SdkPojo
Enclosing class:
Compute

@Mutable @NotThreadSafe public static interface Compute.Builder extends SdkPojo, CopyableBuilder<Compute.Builder,Compute>
  • Method Details

    • fleetId

      Compute.Builder fleetId(String fleetId)

      A unique identifier for the fleet that the compute belongs to.

      Parameters:
      fleetId - A unique identifier for the fleet that the compute belongs to.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • fleetArn

      Compute.Builder fleetArn(String fleetArn)

      The Amazon Resource Name (ARN) of the fleet that the compute belongs to.

      Parameters:
      fleetArn - The Amazon Resource Name (ARN) of the fleet that the compute belongs to.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • computeName

      Compute.Builder computeName(String computeName)

      A descriptive label for the compute resource. For instances in a managed EC2 fleet, the compute name is the same value as the InstanceId ID.

      Parameters:
      computeName - A descriptive label for the compute resource. For instances in a managed EC2 fleet, the compute name is the same value as the InstanceId ID.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • computeArn

      Compute.Builder computeArn(String computeArn)

      The ARN that is assigned to a compute resource and uniquely identifies it. ARNs are unique across locations. Instances in managed EC2 fleets are not assigned a Compute ARN.

      Parameters:
      computeArn - The ARN that is assigned to a compute resource and uniquely identifies it. ARNs are unique across locations. Instances in managed EC2 fleets are not assigned a Compute ARN.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • ipAddress

      Compute.Builder ipAddress(String ipAddress)

      The IP address of a compute resource. Amazon GameLift Servers requires a DNS name or IP address for a compute.

      Parameters:
      ipAddress - The IP address of a compute resource. Amazon GameLift Servers requires a DNS name or IP address for a compute.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • dnsName

      Compute.Builder dnsName(String dnsName)

      The DNS name of a compute resource. Amazon GameLift Servers requires a DNS name or IP address for a compute.

      Parameters:
      dnsName - The DNS name of a compute resource. Amazon GameLift Servers requires a DNS name or IP address for a compute.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • computeStatus

      Compute.Builder computeStatus(String computeStatus)

      Current status of the compute. A compute must have an ACTIVE status to host game sessions.

      Parameters:
      computeStatus - Current status of the compute. A compute must have an ACTIVE status to host game sessions.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • computeStatus

      Compute.Builder computeStatus(ComputeStatus computeStatus)

      Current status of the compute. A compute must have an ACTIVE status to host game sessions.

      Parameters:
      computeStatus - Current status of the compute. A compute must have an ACTIVE status to host game sessions.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • location

      Compute.Builder location(String location)

      The name of the custom location you added to the fleet that this compute resource resides in.

      Parameters:
      location - The name of the custom location you added to the fleet that this compute resource resides in.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • creationTime

      Compute.Builder creationTime(Instant creationTime)

      A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

      Parameters:
      creationTime - A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • operatingSystem

      Compute.Builder operatingSystem(String operatingSystem)

      The type of operating system on the compute resource.

      Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

      Parameters:
      operatingSystem - The type of operating system on the compute resource.

      Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • operatingSystem

      Compute.Builder operatingSystem(OperatingSystem operatingSystem)

      The type of operating system on the compute resource.

      Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

      Parameters:
      operatingSystem - The type of operating system on the compute resource.

      Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • type

      Compute.Builder type(String type)

      The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Servers Anywhere fleet, this property is empty.

      Parameters:
      type - The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Servers Anywhere fleet, this property is empty.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • type

      The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Servers Anywhere fleet, this property is empty.

      Parameters:
      type - The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Servers Anywhere fleet, this property is empty.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • gameLiftServiceSdkEndpoint

      Compute.Builder gameLiftServiceSdkEndpoint(String gameLiftServiceSdkEndpoint)

      The Amazon GameLift Servers SDK endpoint connection for a registered compute resource in an Anywhere fleet. The game servers on the compute use this endpoint to connect to the Amazon GameLift Servers service.

      Parameters:
      gameLiftServiceSdkEndpoint - The Amazon GameLift Servers SDK endpoint connection for a registered compute resource in an Anywhere fleet. The game servers on the compute use this endpoint to connect to the Amazon GameLift Servers service.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • gameLiftAgentEndpoint

      Compute.Builder gameLiftAgentEndpoint(String gameLiftAgentEndpoint)

      The endpoint of the Amazon GameLift Servers Agent.

      Parameters:
      gameLiftAgentEndpoint - The endpoint of the Amazon GameLift Servers Agent.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • instanceId

      Compute.Builder instanceId(String instanceId)

      The InstanceID of the EC2 instance that is hosting the compute.

      Parameters:
      instanceId - The InstanceID of the EC2 instance that is hosting the compute.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • containerAttributes

      Compute.Builder containerAttributes(Collection<ContainerAttribute> containerAttributes)

      A set of attributes for each container in the compute.

      Parameters:
      containerAttributes - A set of attributes for each container in the compute.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • containerAttributes

      Compute.Builder containerAttributes(ContainerAttribute... containerAttributes)

      A set of attributes for each container in the compute.

      Parameters:
      containerAttributes - A set of attributes for each container in the compute.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • containerAttributes

      Compute.Builder containerAttributes(Consumer<ContainerAttribute.Builder>... containerAttributes)

      A set of attributes for each container in the compute.

      This is a convenience method that creates an instance of the ContainerAttribute.Builder avoiding the need to create one manually via ContainerAttribute.builder().

      When the Consumer completes, SdkBuilder.build() is called immediately and its result is passed to containerAttributes(List<ContainerAttribute>).

      Parameters:
      containerAttributes - a consumer that will call methods on ContainerAttribute.Builder
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • gameServerContainerGroupDefinitionArn

      Compute.Builder gameServerContainerGroupDefinitionArn(String gameServerContainerGroupDefinitionArn)

      The game server container group definition for the compute.

      Parameters:
      gameServerContainerGroupDefinitionArn - The game server container group definition for the compute.
      Returns:
      Returns a reference to this object so that method calls can be chained together.