ComputeResponse

Compute information for the simulation job

Types

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class Builder
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object Companion

Properties

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Compute type response information for the simulation job.

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Compute GPU unit limit for the simulation job. It is the same as the number of GPUs allocated to the SimulationJob.

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The simulation unit limit. Your simulation is allocated CPU and memory proportional to the supplied simulation unit limit. A simulation unit is 1 vcpu and 2GB of memory. You are only billed for the SU utilization you consume up to the maximum value provided. The default is 15.

Functions

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inline fun copy(block: ComputeResponse.Builder.() -> Unit = {}): ComputeResponse
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String