StatelessRule

A single stateless rule. This is used in StatelessRulesAndCustomActions.

Types

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class Builder
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object Companion

Properties

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Indicates the order in which to run this rule relative to all of the rules that are defined for a stateless rule group. Network Firewall evaluates the rules in a rule group starting with the lowest priority setting. You must ensure that the priority settings are unique for the rule group.

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Defines the stateless 5-tuple packet inspection criteria and the action to take on a packet that matches the criteria.

Functions

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inline fun copy(block: StatelessRule.Builder.() -> Unit = {}): StatelessRule
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String