Builder

class Builder

Properties

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A set of options that you can use to control the stream session runtime environment, expressed as a set of key-value pairs. You can use this to configure the application or stream session details. You can also provide custom environment variables that Amazon GameLift Streams passes to your game client.

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A list of CLI arguments that are sent to the streaming server when a stream session launches. You can use this to configure the application or stream session details. You can also provide custom arguments that Amazon GameLift Streams passes to your game client.

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The application streaming in this session.

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var arn: String?

The Amazon Resource Name (ARN) that's assigned to a stream session resource. When combined with the stream group resource ID, this value uniquely identifies the stream session across all Amazon Web Services Regions. Format is arn:aws:gameliftstreams:[AWS Region]:[AWS account]:streamsession/[stream group resource ID]/[stream session resource ID].

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The maximum length of time (in seconds) that Amazon GameLift Streams keeps the stream session open. At this point, Amazon GameLift Streams ends the stream session regardless of any existing client connections.

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A timestamp that indicates when this resource was created. Timestamps are expressed using in ISO8601 format, such as: 2022-12-27T22:29:40+00:00 (UTC).

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A human-readable label for the stream session. You can update this value at any time.

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Provides details about the stream session's exported files.

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A timestamp that indicates when this resource was last updated. Timestamps are expressed using in ISO8601 format, such as: 2022-12-27T22:29:40+00:00 (UTC).

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The location where Amazon GameLift Streams is hosting the stream session.

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Access location for log files that your content generates during a stream session. These log files are uploaded to cloud storage location at the end of a stream session. The Amazon GameLift Streams application resource defines which log files to upload.

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The data transfer protocol in use with the stream session.

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The length of time that Amazon GameLift Streams keeps the game session open.

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The WebRTC ICE offer string that a client generates to initiate a connection to the stream session.

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The WebRTC answer string that the stream server generates in response to the SignalRequest.

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The current status of the stream session. A stream session can host clients when in ACTIVE status.

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A short description of the reason the stream session is in ERROR status.

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The unique identifier for the Amazon GameLift Streams stream group that is hosting the stream session. Format example: sg-1AB2C3De4.

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An opaque, unique identifier for an end-user, defined by the developer.

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The URL of an S3 bucket that stores Amazon GameLift Streams WebSDK files. The URL is used to establish connection with the client.