stopGameSessionPlacement
inline suspend fun GameLiftClient.stopGameSessionPlacement(crossinline block: StopGameSessionPlacementRequest.Builder.() -> Unit): StopGameSessionPlacementResponse
Cancels a game session placement that's in PENDING
status. To stop a placement, provide the placement ID value.
Results
If successful, this operation removes the placement request from the queue and moves the GameSessionPlacement
to CANCELLED
status.
This operation results in an InvalidRequestExecption
(400) error if a game session has already been created for this placement. You can clean up an unneeded game session by calling TerminateGameSession.