NotReadyException

The operation failed because Amazon GameLift Servers has not yet finished validating this compute. We recommend attempting 8 to 10 retries over 3 to 5 minutes with exponential backoffs and jitter.

Types

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class Builder
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object Companion

Inherited properties

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open val cause: Throwable?
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open override val message: String
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Functions

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inline fun copy(block: NotReadyException.Builder.() -> Unit = {}): NotReadyException
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String