CreateContainerGroupDefinitionRequest

Types

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class Builder
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object Companion

Properties

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The type of container group being defined. Container group type determines how Amazon GameLift Servers deploys the container group on each fleet instance.

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The definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER. Game server containers specify a container image with your game server build. You can pass in your container definitions as a JSON file.

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val name: String?

A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.

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The platform that all containers in the group use. Containers in a group must run on the same operating system.

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One or more definition for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.

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val tags: List<Tag>?

A list of labels to assign to the container group definition resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference.

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The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.

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The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.

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A description for the initial version of this container group definition.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String