Artwork

class Artwork

The file to be used as album art. There can be multiple artworks associated with an audio file, to a maximum of 20.

To remove artwork or leave the artwork empty, you can either set Artwork to null, or set the Merge Policy to "Replace" and use an empty Artwork array.

To pass through existing artwork unchanged, set the Merge Policy to "Prepend", "Append", or "Fallback", and use an empty Artwork array.

Types

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class Builder
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object Companion

Properties

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The format of album art, if any. Valid formats are .jpg and .png.

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The encryption settings, if any, that you want Elastic Transcoder to apply to your artwork.

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The name of the file to be used as album art. To determine which Amazon S3 bucket contains the specified file, Elastic Transcoder checks the pipeline specified by PipelineId; the InputBucket object in that pipeline identifies the bucket.

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The maximum height of the output album art in pixels. If you specify auto, Elastic Transcoder uses 600 as the default value. If you specify a numeric value, enter an even integer between 32 and 3072, inclusive.

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The maximum width of the output album art in pixels. If you specify auto, Elastic Transcoder uses 600 as the default value. If you specify a numeric value, enter an even integer between 32 and 4096, inclusive.

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When you set PaddingPolicy to Pad, Elastic Transcoder may add white bars to the top and bottom and/or left and right sides of the output album art to make the total size of the output art match the values that you specified for MaxWidth and MaxHeight.

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Specify one of the following values to control scaling of the output album art:

Functions

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inline fun copy(block: Artwork.Builder.() -> Unit = {}): Artwork
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String