waitUntilLicenseEndpointValid
suspend fun DeadlineClient.waitUntilLicenseEndpointValid(request: GetLicenseEndpointRequest, retryStrategy: RetryStrategy? = null): Outcome<GetLicenseEndpointResponse>
suspend fun DeadlineClient.waitUntilLicenseEndpointValid(block: GetLicenseEndpointRequest.Builder.() -> Unit): Outcome<GetLicenseEndpointResponse>
Wait until a LicenseEndpoint is Ready. Use this after invoking CreateLicenseEndpoint.