waitUntilLicenseEndpointDeleted
suspend fun DeadlineClient.waitUntilLicenseEndpointDeleted(request: GetLicenseEndpointRequest, retryStrategy: RetryStrategy? = null): Outcome<GetLicenseEndpointResponse>
suspend fun DeadlineClient.waitUntilLicenseEndpointDeleted(block: GetLicenseEndpointRequest.Builder.() -> Unit): Outcome<GetLicenseEndpointResponse>
Wait until a LicenseEndpoint is Deleted. Use this after invoking DeleteLicenseEndpoint.