RejectRule

Specifies the rule and the threshold under which a prediction can be rejected.

Types

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class Builder
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object Companion

Properties

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Specifies whether you want to reject the top prediction for all targets or none.

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The confidence score that specifies the condition at which a prediction can be rejected.

Functions

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inline fun copy(block: RejectRule.Builder.() -> Unit = {}): RejectRule
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String