Condition

class Condition

The condition for the stage. A condition is made up of the rules and the result for the condition. For more information about conditions, see Stage conditions and How do stage conditions work?.. For more information about rules, see the CodePipeline rule reference.

Types

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class Builder
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object Companion

Properties

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The action to be done when the condition is met. For example, rolling back an execution for a failure condition.

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The rules that make up the condition.

Functions

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inline fun copy(block: Condition.Builder.() -> Unit = {}): Condition
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String