Class ProresSettings

java.lang.Object
software.amazon.awssdk.services.mediaconvert.model.ProresSettings
All Implemented Interfaces:
Serializable, SdkPojo, ToCopyableBuilder<ProresSettings.Builder,ProresSettings>

@Generated("software.amazon.awssdk:codegen") public final class ProresSettings extends Object implements SdkPojo, Serializable, ToCopyableBuilder<ProresSettings.Builder,ProresSettings>
Required when you set Codec to the value PRORES.
See Also:
  • Method Details

    • chromaSampling

      public final ProresChromaSampling chromaSampling()
      This setting applies only to ProRes 4444 and ProRes 4444 XQ outputs that you create from inputs that use 4:4:4 chroma sampling. Set Preserve 4:4:4 sampling to allow outputs to also use 4:4:4 chroma sampling. You must specify a value for this setting when your output codec profile supports 4:4:4 chroma sampling. Related Settings: For Apple ProRes outputs with 4:4:4 chroma sampling: Choose Preserve 4:4:4 sampling. Use when your input has 4:4:4 chroma sampling and your output codec Profile is Apple ProRes 4444 or 4444 XQ. Note that when you choose Preserve 4:4:4 sampling, you cannot include any of the following Preprocessors: Dolby Vision, HDR10+, or Noise reducer.

      If the service returns an enum value that is not available in the current SDK version, chromaSampling will return ProresChromaSampling.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from chromaSamplingAsString().

      Returns:
      This setting applies only to ProRes 4444 and ProRes 4444 XQ outputs that you create from inputs that use 4:4:4 chroma sampling. Set Preserve 4:4:4 sampling to allow outputs to also use 4:4:4 chroma sampling. You must specify a value for this setting when your output codec profile supports 4:4:4 chroma sampling. Related Settings: For Apple ProRes outputs with 4:4:4 chroma sampling: Choose Preserve 4:4:4 sampling. Use when your input has 4:4:4 chroma sampling and your output codec Profile is Apple ProRes 4444 or 4444 XQ. Note that when you choose Preserve 4:4:4 sampling, you cannot include any of the following Preprocessors: Dolby Vision, HDR10+, or Noise reducer.
      See Also:
    • chromaSamplingAsString

      public final String chromaSamplingAsString()
      This setting applies only to ProRes 4444 and ProRes 4444 XQ outputs that you create from inputs that use 4:4:4 chroma sampling. Set Preserve 4:4:4 sampling to allow outputs to also use 4:4:4 chroma sampling. You must specify a value for this setting when your output codec profile supports 4:4:4 chroma sampling. Related Settings: For Apple ProRes outputs with 4:4:4 chroma sampling: Choose Preserve 4:4:4 sampling. Use when your input has 4:4:4 chroma sampling and your output codec Profile is Apple ProRes 4444 or 4444 XQ. Note that when you choose Preserve 4:4:4 sampling, you cannot include any of the following Preprocessors: Dolby Vision, HDR10+, or Noise reducer.

      If the service returns an enum value that is not available in the current SDK version, chromaSampling will return ProresChromaSampling.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from chromaSamplingAsString().

      Returns:
      This setting applies only to ProRes 4444 and ProRes 4444 XQ outputs that you create from inputs that use 4:4:4 chroma sampling. Set Preserve 4:4:4 sampling to allow outputs to also use 4:4:4 chroma sampling. You must specify a value for this setting when your output codec profile supports 4:4:4 chroma sampling. Related Settings: For Apple ProRes outputs with 4:4:4 chroma sampling: Choose Preserve 4:4:4 sampling. Use when your input has 4:4:4 chroma sampling and your output codec Profile is Apple ProRes 4444 or 4444 XQ. Note that when you choose Preserve 4:4:4 sampling, you cannot include any of the following Preprocessors: Dolby Vision, HDR10+, or Noise reducer.
      See Also:
    • codecProfile

      public final ProresCodecProfile codecProfile()
      Use Profile to specify the type of Apple ProRes codec to use for this output.

      If the service returns an enum value that is not available in the current SDK version, codecProfile will return ProresCodecProfile.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from codecProfileAsString().

      Returns:
      Use Profile to specify the type of Apple ProRes codec to use for this output.
      See Also:
    • codecProfileAsString

      public final String codecProfileAsString()
      Use Profile to specify the type of Apple ProRes codec to use for this output.

      If the service returns an enum value that is not available in the current SDK version, codecProfile will return ProresCodecProfile.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from codecProfileAsString().

      Returns:
      Use Profile to specify the type of Apple ProRes codec to use for this output.
      See Also:
    • framerateControl

      public final ProresFramerateControl framerateControl()
      If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.

      If the service returns an enum value that is not available in the current SDK version, framerateControl will return ProresFramerateControl.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from framerateControlAsString().

      Returns:
      If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.
      See Also:
    • framerateControlAsString

      public final String framerateControlAsString()
      If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.

      If the service returns an enum value that is not available in the current SDK version, framerateControl will return ProresFramerateControl.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from framerateControlAsString().

      Returns:
      If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.
      See Also:
    • framerateConversionAlgorithm

      public final ProresFramerateConversionAlgorithm framerateConversionAlgorithm()
      Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.

      If the service returns an enum value that is not available in the current SDK version, framerateConversionAlgorithm will return ProresFramerateConversionAlgorithm.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from framerateConversionAlgorithmAsString().

      Returns:
      Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.
      See Also:
    • framerateConversionAlgorithmAsString

      public final String framerateConversionAlgorithmAsString()
      Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.

      If the service returns an enum value that is not available in the current SDK version, framerateConversionAlgorithm will return ProresFramerateConversionAlgorithm.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from framerateConversionAlgorithmAsString().

      Returns:
      Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.
      See Also:
    • framerateDenominator

      public final Integer framerateDenominator()
      When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateDenominator to specify the denominator of this fraction. In this example, use 1001 for the value of FramerateDenominator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.
      Returns:
      When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateDenominator to specify the denominator of this fraction. In this example, use 1001 for the value of FramerateDenominator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.
    • framerateNumerator

      public final Integer framerateNumerator()
      When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator of this fraction. In this example, use 24000 for the value of FramerateNumerator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.
      Returns:
      When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator of this fraction. In this example, use 24000 for the value of FramerateNumerator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.
    • interlaceMode

      public final ProresInterlaceMode interlaceMode()
      Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.

      If the service returns an enum value that is not available in the current SDK version, interlaceMode will return ProresInterlaceMode.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from interlaceModeAsString().

      Returns:
      Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.
      See Also:
    • interlaceModeAsString

      public final String interlaceModeAsString()
      Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.

      If the service returns an enum value that is not available in the current SDK version, interlaceMode will return ProresInterlaceMode.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from interlaceModeAsString().

      Returns:
      Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.
      See Also:
    • parControl

      public final ProresParControl parControl()
      Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.

      If the service returns an enum value that is not available in the current SDK version, parControl will return ProresParControl.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from parControlAsString().

      Returns:
      Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.
      See Also:
    • parControlAsString

      public final String parControlAsString()
      Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.

      If the service returns an enum value that is not available in the current SDK version, parControl will return ProresParControl.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from parControlAsString().

      Returns:
      Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.
      See Also:
    • parDenominator

      public final Integer parDenominator()
      Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parDenominator is 33.
      Returns:
      Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parDenominator is 33.
    • parNumerator

      public final Integer parNumerator()
      Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parNumerator is 40.
      Returns:
      Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parNumerator is 40.
    • perFrameMetrics

      public final List<FrameMetricType> perFrameMetrics()
      Optionally choose one or more per frame metric reports to generate along with your output. You can use these metrics to analyze your video output according to one or more commonly used image quality metrics. You can specify per frame metrics for output groups or for individual outputs. When you do, MediaConvert writes a CSV (Comma-Separated Values) file to your S3 output destination, named after the output name and metric type. For example: videofile_PSNR.csv Jobs that generate per frame metrics will take longer to complete, depending on the resolution and complexity of your output. For example, some 4K jobs might take up to twice as long to complete. Note that when analyzing the video quality of your output, or when comparing the video quality of multiple different outputs, we generally also recommend a detailed visual review in a controlled environment. You can choose from the following per frame metrics: * PSNR: Peak Signal-to-Noise Ratio * SSIM: Structural Similarity Index Measure * MS_SSIM: Multi-Scale Similarity Index Measure * PSNR_HVS: Peak Signal-to-Noise Ratio, Human Visual System * VMAF: Video Multi-Method Assessment Fusion * QVBR: Quality-Defined Variable Bitrate. This option is only available when your output uses the QVBR rate control mode.

      Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.

      This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the hasPerFrameMetrics() method.

      Returns:
      Optionally choose one or more per frame metric reports to generate along with your output. You can use these metrics to analyze your video output according to one or more commonly used image quality metrics. You can specify per frame metrics for output groups or for individual outputs. When you do, MediaConvert writes a CSV (Comma-Separated Values) file to your S3 output destination, named after the output name and metric type. For example: videofile_PSNR.csv Jobs that generate per frame metrics will take longer to complete, depending on the resolution and complexity of your output. For example, some 4K jobs might take up to twice as long to complete. Note that when analyzing the video quality of your output, or when comparing the video quality of multiple different outputs, we generally also recommend a detailed visual review in a controlled environment. You can choose from the following per frame metrics: * PSNR: Peak Signal-to-Noise Ratio * SSIM: Structural Similarity Index Measure * MS_SSIM: Multi-Scale Similarity Index Measure * PSNR_HVS: Peak Signal-to-Noise Ratio, Human Visual System * VMAF: Video Multi-Method Assessment Fusion * QVBR: Quality-Defined Variable Bitrate. This option is only available when your output uses the QVBR rate control mode.
    • hasPerFrameMetrics

      public final boolean hasPerFrameMetrics()
      For responses, this returns true if the service returned a value for the PerFrameMetrics property. This DOES NOT check that the value is non-empty (for which, you should check the isEmpty() method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified.
    • perFrameMetricsAsStrings

      public final List<String> perFrameMetricsAsStrings()
      Optionally choose one or more per frame metric reports to generate along with your output. You can use these metrics to analyze your video output according to one or more commonly used image quality metrics. You can specify per frame metrics for output groups or for individual outputs. When you do, MediaConvert writes a CSV (Comma-Separated Values) file to your S3 output destination, named after the output name and metric type. For example: videofile_PSNR.csv Jobs that generate per frame metrics will take longer to complete, depending on the resolution and complexity of your output. For example, some 4K jobs might take up to twice as long to complete. Note that when analyzing the video quality of your output, or when comparing the video quality of multiple different outputs, we generally also recommend a detailed visual review in a controlled environment. You can choose from the following per frame metrics: * PSNR: Peak Signal-to-Noise Ratio * SSIM: Structural Similarity Index Measure * MS_SSIM: Multi-Scale Similarity Index Measure * PSNR_HVS: Peak Signal-to-Noise Ratio, Human Visual System * VMAF: Video Multi-Method Assessment Fusion * QVBR: Quality-Defined Variable Bitrate. This option is only available when your output uses the QVBR rate control mode.

      Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.

      This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the hasPerFrameMetrics() method.

      Returns:
      Optionally choose one or more per frame metric reports to generate along with your output. You can use these metrics to analyze your video output according to one or more commonly used image quality metrics. You can specify per frame metrics for output groups or for individual outputs. When you do, MediaConvert writes a CSV (Comma-Separated Values) file to your S3 output destination, named after the output name and metric type. For example: videofile_PSNR.csv Jobs that generate per frame metrics will take longer to complete, depending on the resolution and complexity of your output. For example, some 4K jobs might take up to twice as long to complete. Note that when analyzing the video quality of your output, or when comparing the video quality of multiple different outputs, we generally also recommend a detailed visual review in a controlled environment. You can choose from the following per frame metrics: * PSNR: Peak Signal-to-Noise Ratio * SSIM: Structural Similarity Index Measure * MS_SSIM: Multi-Scale Similarity Index Measure * PSNR_HVS: Peak Signal-to-Noise Ratio, Human Visual System * VMAF: Video Multi-Method Assessment Fusion * QVBR: Quality-Defined Variable Bitrate. This option is only available when your output uses the QVBR rate control mode.
    • scanTypeConversionMode

      public final ProresScanTypeConversionMode scanTypeConversionMode()
      Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.

      If the service returns an enum value that is not available in the current SDK version, scanTypeConversionMode will return ProresScanTypeConversionMode.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from scanTypeConversionModeAsString().

      Returns:
      Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.
      See Also:
    • scanTypeConversionModeAsString

      public final String scanTypeConversionModeAsString()
      Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.

      If the service returns an enum value that is not available in the current SDK version, scanTypeConversionMode will return ProresScanTypeConversionMode.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from scanTypeConversionModeAsString().

      Returns:
      Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.
      See Also:
    • slowPal

      public final ProresSlowPal slowPal()
      Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.

      If the service returns an enum value that is not available in the current SDK version, slowPal will return ProresSlowPal.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from slowPalAsString().

      Returns:
      Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.
      See Also:
    • slowPalAsString

      public final String slowPalAsString()
      Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.

      If the service returns an enum value that is not available in the current SDK version, slowPal will return ProresSlowPal.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from slowPalAsString().

      Returns:
      Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.
      See Also:
    • telecine

      public final ProresTelecine telecine()
      When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard telecine to create a smoother picture. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.

      If the service returns an enum value that is not available in the current SDK version, telecine will return ProresTelecine.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from telecineAsString().

      Returns:
      When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard telecine to create a smoother picture. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.
      See Also:
    • telecineAsString

      public final String telecineAsString()
      When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard telecine to create a smoother picture. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.

      If the service returns an enum value that is not available in the current SDK version, telecine will return ProresTelecine.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from telecineAsString().

      Returns:
      When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard telecine to create a smoother picture. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.
      See Also:
    • toBuilder

      public ProresSettings.Builder toBuilder()
      Description copied from interface: ToCopyableBuilder
      Take this object and create a builder that contains all of the current property values of this object.
      Specified by:
      toBuilder in interface ToCopyableBuilder<ProresSettings.Builder,ProresSettings>
      Returns:
      a builder for type T
    • builder

      public static ProresSettings.Builder builder()
    • serializableBuilderClass

      public static Class<? extends ProresSettings.Builder> serializableBuilderClass()
    • hashCode

      public final int hashCode()
      Overrides:
      hashCode in class Object
    • equals

      public final boolean equals(Object obj)
      Overrides:
      equals in class Object
    • equalsBySdkFields

      public final boolean equalsBySdkFields(Object obj)
      Description copied from interface: SdkPojo
      Indicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in an SdkPojo class, and is generated based on a service model.

      If an SdkPojo class does not have any inherited fields, equalsBySdkFields and equals are essentially the same.

      Specified by:
      equalsBySdkFields in interface SdkPojo
      Parameters:
      obj - the object to be compared with
      Returns:
      true if the other object equals to this object by sdk fields, false otherwise.
    • toString

      public final String toString()
      Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
      Overrides:
      toString in class Object
    • getValueForField

      public final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz)
    • sdkFields

      public final List<SdkField<?>> sdkFields()
      Specified by:
      sdkFields in interface SdkPojo
      Returns:
      List of SdkField in this POJO. May be empty list but should never be null.
    • sdkFieldNameToField

      public final Map<String,SdkField<?>> sdkFieldNameToField()
      Specified by:
      sdkFieldNameToField in interface SdkPojo
      Returns:
      The mapping between the field name and its corresponding field.