AWS SDK for C++

AWS SDK for C++ Version 1.11.612

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UpdateBlueprintRequest.h
1
6#pragma once
7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace Glue
15{
16namespace Model
17{
18
22 {
23 public:
24 AWS_GLUE_API UpdateBlueprintRequest() = default;
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "UpdateBlueprint"; }
31
32 AWS_GLUE_API Aws::String SerializePayload() const override;
33
35
36
38
41 inline const Aws::String& GetName() const { return m_name; }
42 inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
43 template<typename NameT = Aws::String>
44 void SetName(NameT&& value) { m_nameHasBeenSet = true; m_name = std::forward<NameT>(value); }
45 template<typename NameT = Aws::String>
46 UpdateBlueprintRequest& WithName(NameT&& value) { SetName(std::forward<NameT>(value)); return *this;}
48
50
53 inline const Aws::String& GetDescription() const { return m_description; }
54 inline bool DescriptionHasBeenSet() const { return m_descriptionHasBeenSet; }
55 template<typename DescriptionT = Aws::String>
56 void SetDescription(DescriptionT&& value) { m_descriptionHasBeenSet = true; m_description = std::forward<DescriptionT>(value); }
57 template<typename DescriptionT = Aws::String>
58 UpdateBlueprintRequest& WithDescription(DescriptionT&& value) { SetDescription(std::forward<DescriptionT>(value)); return *this;}
60
62
65 inline const Aws::String& GetBlueprintLocation() const { return m_blueprintLocation; }
66 inline bool BlueprintLocationHasBeenSet() const { return m_blueprintLocationHasBeenSet; }
67 template<typename BlueprintLocationT = Aws::String>
68 void SetBlueprintLocation(BlueprintLocationT&& value) { m_blueprintLocationHasBeenSet = true; m_blueprintLocation = std::forward<BlueprintLocationT>(value); }
69 template<typename BlueprintLocationT = Aws::String>
70 UpdateBlueprintRequest& WithBlueprintLocation(BlueprintLocationT&& value) { SetBlueprintLocation(std::forward<BlueprintLocationT>(value)); return *this;}
72 private:
73
74 Aws::String m_name;
75 bool m_nameHasBeenSet = false;
76
77 Aws::String m_description;
78 bool m_descriptionHasBeenSet = false;
79
80 Aws::String m_blueprintLocation;
81 bool m_blueprintLocationHasBeenSet = false;
82 };
83
84} // namespace Model
85} // namespace Glue
86} // namespace Aws
AWS_GLUE_API UpdateBlueprintRequest()=default
void SetBlueprintLocation(BlueprintLocationT &&value)
UpdateBlueprintRequest & WithDescription(DescriptionT &&value)
AWS_GLUE_API Aws::String SerializePayload() const override
UpdateBlueprintRequest & WithBlueprintLocation(BlueprintLocationT &&value)
UpdateBlueprintRequest & WithName(NameT &&value)
virtual const char * GetServiceRequestName() const override
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String