7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/DeploymentProtectionStrategy.h>
9#include <aws/gamelift/model/DeploymentImpairmentStrategy.h>
85 bool m_protectionStrategyHasBeenSet =
false;
87 int m_minimumHealthyPercentage{0};
88 bool m_minimumHealthyPercentageHasBeenSet =
false;
91 bool m_impairmentStrategyHasBeenSet =
false;
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
DeploymentConfiguration & WithImpairmentStrategy(DeploymentImpairmentStrategy value)
AWS_GAMELIFT_API DeploymentConfiguration & operator=(Aws::Utils::Json::JsonView jsonValue)
bool MinimumHealthyPercentageHasBeenSet() const
DeploymentProtectionStrategy GetProtectionStrategy() const
DeploymentConfiguration & WithProtectionStrategy(DeploymentProtectionStrategy value)
AWS_GAMELIFT_API DeploymentConfiguration()=default
void SetProtectionStrategy(DeploymentProtectionStrategy value)
DeploymentConfiguration & WithMinimumHealthyPercentage(int value)
bool ProtectionStrategyHasBeenSet() const
DeploymentImpairmentStrategy GetImpairmentStrategy() const
int GetMinimumHealthyPercentage() const
void SetImpairmentStrategy(DeploymentImpairmentStrategy value)
AWS_GAMELIFT_API DeploymentConfiguration(Aws::Utils::Json::JsonView jsonValue)
bool ImpairmentStrategyHasBeenSet() const
void SetMinimumHealthyPercentage(int value)
DeploymentImpairmentStrategy
DeploymentProtectionStrategy
Aws::Utils::Json::JsonValue JsonValue