7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/gamelift/model/LocationState.h>
15template<
typename RESULT_TYPE>
16class AmazonWebServiceResult;
43 template<
typename FleetIdT = Aws::String>
44 void SetFleetId(FleetIdT&& value) { m_fleetIdHasBeenSet =
true; m_fleetId = std::forward<FleetIdT>(value); }
45 template<
typename FleetIdT = Aws::String>
58 template<
typename FleetArnT = Aws::String>
59 void SetFleetArn(FleetArnT&& value) { m_fleetArnHasBeenSet =
true; m_fleetArn = std::forward<FleetArnT>(value); }
60 template<
typename FleetArnT = Aws::String>
70 template<
typename LocationStatesT = Aws::Vector<LocationState>>
71 void SetLocationStates(LocationStatesT&& value) { m_locationStatesHasBeenSet =
true; m_locationStates = std::forward<LocationStatesT>(value); }
72 template<
typename LocationStatesT = Aws::Vector<LocationState>>
74 template<
typename LocationStatesT = LocationState>
81 template<
typename RequestIdT = Aws::String>
82 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet =
true; m_requestId = std::forward<RequestIdT>(value); }
83 template<
typename RequestIdT = Aws::String>
89 bool m_fleetIdHasBeenSet =
false;
92 bool m_fleetArnHasBeenSet =
false;
95 bool m_locationStatesHasBeenSet =
false;
98 bool m_requestIdHasBeenSet =
false;
const Aws::String & GetFleetArn() const
const Aws::Vector< LocationState > & GetLocationStates() const
DeleteFleetLocationsResult & WithFleetId(FleetIdT &&value)
DeleteFleetLocationsResult & WithLocationStates(LocationStatesT &&value)
const Aws::String & GetFleetId() const
void SetRequestId(RequestIdT &&value)
void SetFleetId(FleetIdT &&value)
void SetLocationStates(LocationStatesT &&value)
const Aws::String & GetRequestId() const
DeleteFleetLocationsResult & AddLocationStates(LocationStatesT &&value)
void SetFleetArn(FleetArnT &&value)
AWS_GAMELIFT_API DeleteFleetLocationsResult()=default
AWS_GAMELIFT_API DeleteFleetLocationsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DeleteFleetLocationsResult & WithRequestId(RequestIdT &&value)
DeleteFleetLocationsResult & WithFleetArn(FleetArnT &&value)
AWS_GAMELIFT_API DeleteFleetLocationsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue