AWS SDK for C++  0.14.3
AWS SDK for C++
UpdateRuntimeConfigurationRequest.h
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1 /*
2 * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License").
5 * You may not use this file except in compliance with the License.
6 * A copy of the License is located at
7 *
8 * http://aws.amazon.com/apache2.0
9 *
10 * or in the "license" file accompanying this file. This file is distributed
11 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
12 * express or implied. See the License for the specific language governing
13 * permissions and limitations under the License.
14 */
15 #pragma once
20 
21 namespace Aws
22 {
23 namespace GameLift
24 {
25 namespace Model
26 {
27 
32  {
33  public:
35  Aws::String SerializePayload() const override;
36 
37  Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
38 
42  inline const Aws::String& GetFleetId() const{ return m_fleetId; }
43 
47  inline void SetFleetId(const Aws::String& value) { m_fleetIdHasBeenSet = true; m_fleetId = value; }
48 
52  inline void SetFleetId(Aws::String&& value) { m_fleetIdHasBeenSet = true; m_fleetId = value; }
53 
57  inline void SetFleetId(const char* value) { m_fleetIdHasBeenSet = true; m_fleetId.assign(value); }
58 
62  inline UpdateRuntimeConfigurationRequest& WithFleetId(const Aws::String& value) { SetFleetId(value); return *this;}
63 
67  inline UpdateRuntimeConfigurationRequest& WithFleetId(Aws::String&& value) { SetFleetId(value); return *this;}
68 
72  inline UpdateRuntimeConfigurationRequest& WithFleetId(const char* value) { SetFleetId(value); return *this;}
73 
82  inline const RuntimeConfiguration& GetRuntimeConfiguration() const{ return m_runtimeConfiguration; }
83 
92  inline void SetRuntimeConfiguration(const RuntimeConfiguration& value) { m_runtimeConfigurationHasBeenSet = true; m_runtimeConfiguration = value; }
93 
102  inline void SetRuntimeConfiguration(RuntimeConfiguration&& value) { m_runtimeConfigurationHasBeenSet = true; m_runtimeConfiguration = value; }
103 
112  inline UpdateRuntimeConfigurationRequest& WithRuntimeConfiguration(const RuntimeConfiguration& value) { SetRuntimeConfiguration(value); return *this;}
113 
122  inline UpdateRuntimeConfigurationRequest& WithRuntimeConfiguration(RuntimeConfiguration&& value) { SetRuntimeConfiguration(value); return *this;}
123 
124  private:
125  Aws::String m_fleetId;
126  bool m_fleetIdHasBeenSet;
127  RuntimeConfiguration m_runtimeConfiguration;
128  bool m_runtimeConfigurationHasBeenSet;
129  };
130 
131 } // namespace Model
132 } // namespace GameLift
133 } // namespace Aws
#define AWS_GAMELIFT_API
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
Definition: HttpTypes.h:63
UpdateRuntimeConfigurationRequest & WithFleetId(const char *value)
UpdateRuntimeConfigurationRequest & WithRuntimeConfiguration(const RuntimeConfiguration &value)
UpdateRuntimeConfigurationRequest & WithFleetId(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
UpdateRuntimeConfigurationRequest & WithFleetId(const Aws::String &value)
UpdateRuntimeConfigurationRequest & WithRuntimeConfiguration(RuntimeConfiguration &&value)
JSON (JavaScript Object Notation).